Difference between revisions of "Vigour"

From Five Oaths
Jump to navigation Jump to search
(Created page with "Characters in the Five Realms have a resource called Vigour. This is an innate power within them that can be used to power Spells, weapon blow Effects, and resistances granted by Feats. All residents of Tirneach have at least 1 Vigour. A gallóglach who has sworn their oaths gains an additional 5 Vigour, for a starting Vigour pool of 6. Additional Vigour can be gained through the 'Vigorous' feat. All Vigour is regained at Time In each day. There are...")
 
m
 
Line 1: Line 1:
(Note: This page has been deprecated and no longer reflects the current rules, please refer to the [https://fiveoaths.com/wordpress/wp-content/uploads/2024/03/Five_Oaths_Rules_11_03_2024.pdf Current Rulebook] instead)
Characters in the Five Realms have a resource called Vigour.  This is an innate power within them that can be used to power [[Spells]], weapon blow [[Effect]]s, and resistances granted by [[Feat]]s.
Characters in the Five Realms have a resource called Vigour.  This is an innate power within them that can be used to power [[Spells]], weapon blow [[Effect]]s, and resistances granted by [[Feat]]s.



Latest revision as of 13:30, 10 May 2024

(Note: This page has been deprecated and no longer reflects the current rules, please refer to the Current Rulebook instead)

Characters in the Five Realms have a resource called Vigour. This is an innate power within them that can be used to power Spells, weapon blow Effects, and resistances granted by Feats.

All residents of Tirneach have at least 1 Vigour. A gallóglach who has sworn their oaths gains an additional 5 Vigour, for a starting Vigour pool of 6. Additional Vigour can be gained through the 'Vigorous' feat.

All Vigour is regained at Time In each day. There are other ways to regain Vigour through Feats, Rituals, or items.