Difference between revisions of "Nobility in the Five Realms"
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The Iarlas devolve their power to Riders who govern over smaller regions within the realm. Once again this power is granted in exchange for oaths of loyalty and service and the titles are not usually inherited. The Réig does not directly appoint Riders but they can exert significant influence over a Iarla’s choice if they wish, although careless use of this influence would be seen as overreaching. | The Iarlas devolve their power to Riders who govern over smaller regions within the realm. Once again this power is granted in exchange for oaths of loyalty and service and the titles are not usually inherited. The Réig does not directly appoint Riders but they can exert significant influence over a Iarla’s choice if they wish, although careless use of this influence would be seen as overreaching. | ||
The Réig, the Iarlas and the Riders are collectively known as the Tiarnaí. | |||
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==Riders, Iarlas and the Réig== | ==Riders, Iarlas and the Réig== | ||
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Riders who have been given a multi-generational grant are typically seen as especially high status. However, in some realms Riders who inherit their title are looked down upon by their peers. This is particularly common in [[Bruid]] where Riders who have inherited their rank are often only referred to by their family name until they are deemed to have earned one of their own. | Riders who have been given a multi-generational grant are typically seen as especially high status. However, in some realms Riders who inherit their title are looked down upon by their peers. This is particularly common in [[Bruid]] where Riders who have inherited their rank are often only referred to by their family name until they are deemed to have earned one of their own. | ||
Under the law of the Five Realms all Riders are equal, which enables the constant squabbling and skirmishing over borders between them, but naturally those who have done the greatest deeds and who possess the most land have the most power within the Realm and sway with the Iarla, but even they are limited to what they can hold by strength of arms against the [[Gwyllt]] and their rivals/neighbours. Riders are strictly limited in the size of the militia they can employ, dictated by the size of their lands. Most Riders with smaller holdings must hire the [[gallóglaigh]] to deal with larger threats or to make their ambitions a reality. A Rider is expected to manage their own income, whether by maintaining their own lands or extracting tithes or rent from the people who live there. | Under the law of the Five Realms all Riders are equal, which enables the constant squabbling and skirmishing over borders between them, but naturally those who have done the greatest deeds and who possess the most land have the most power within the Realm and sway with the Iarla, but even they are limited to what they can hold by strength of arms against the [[Gwyllt]] and their rivals/neighbours. Within Draiod there is another wrinkle to the principle of equal status between Riders; the Council of the Saoi ruled Draíod before the Réig united the Realms, and many say they still rule. The council is composed of the foremost scholars and tactical geniuses of the Learned Realm, and they advise (not to say direct) the Iarla in their rule of Draíod. Each and every Saoi is also a Rider, and while there are Riders who are not Saoi, their holdings are always above ground and therefore deemed far less important. This situation causes ongoing consternation from without Draiod, but the Draíodaigh provide much expertise in the Shaper’s arts so it has so far been tolerated. | ||
Riders are strictly limited in the size of the militia they can employ, dictated by the size of their lands. Most Riders with smaller holdings must hire the [[gallóglaigh]] to deal with larger threats or to make their ambitions a reality. A Rider is expected to manage their own income, whether by maintaining their own lands or extracting tithes or rent from the people who live there. | |||
Every five years a Reckoning takes place in the Realms, with the Réig’s clerks circulating to a different Realm each year. The Reckoning is both census and ordnance survey, taking a record of who rules where and how many people they rule over. The official borders are thus redrawn every five years, and the strength of the Rider’s claims reaches its zenith at this time. The months preceding a Reckoning are called “the golden time” by the gallóglaigh bands, on account of the extra work they can count on as Riders set their sights on nearby lands. | Every five years a Reckoning takes place in the Realms, with the Réig’s clerks circulating to a different Realm each year. The Reckoning is both census and ordnance survey, taking a record of who rules where and how many people they rule over. The official borders are thus redrawn every five years, and the strength of the Rider’s claims reaches its zenith at this time. The months preceding a Reckoning are called “the golden time” by the gallóglaigh bands, on account of the extra work they can count on as Riders set their sights on nearby lands. | ||
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The Leasiar are a unique case. Though the manifold lives of the Leasiar are poorly understood by other species, it is acknowledged that a single Leasiar could have been born noble or become ennobled in a previous life even if they don’t remember it, and so it is considered that the great deeds of the Leasiar as a whole species have ennobled them...at least for the purposes of risking their life for fortune and fame in the gallóglaigh. | The Leasiar are a unique case. Though the manifold lives of the Leasiar are poorly understood by other species, it is acknowledged that a single Leasiar could have been born noble or become ennobled in a previous life even if they don’t remember it, and so it is considered that the great deeds of the Leasiar as a whole species have ennobled them...at least for the purposes of risking their life for fortune and fame in the gallóglaigh. | ||
==The High Families== | |||
Tirneach is an ancient place, and before the advent of the Réig there were other societies with rulers who traced their lineages back to even more far flung times. Although they have no official standing as rulers in the Five Realms of today, their descendants remain powerful and influential. Often they are among the wealthiest families in their realm and can be expected to have the ear of their Rider or Iarla. | |||
These High Families, or more formally: Na Ard-Teaghlaigh (pronounced ''ard chai-lig''), often play important roles in the running of their realms. Local coordination of tax collection, road maintenance, irrigation, and many other tasks is assigned to these prestigious families, providing them with the power and responsibility appropriate to their station. This provides an arena of competition away from the battlefield for the High Families, as a family that is seen as failing to adequately fulfil their duties might see their responsibilities poached by ambitious peers. Additionally, all members of the High Families are eligible to serve as Galloglaigh by birthright | |||
Another thing that sets the High Families apart from the common folk of Tirneach is their practice of inheritance by Tanistry. Shortly after a new Head of the Family takes up the role, the family meets to appoint their Tanist; who will serve as their second and is expected to take up the role of Head of the Family upon their death. The eligible candidates and the eligible electors are any among the family whose grandparent was a Family Head. This leads to broad and contentious competitions which do not always succeed in remaining civil. However, the practice has ensured that the High Families have never been short on heirs to take up their name and that those heirs must prove their worth before they can lead the family. The chieftains of Uasa are unique among the High Families in scorning this practice. | |||
===The Ruby Families of Siabhal=== | |||
The most illustrious of the High Families are the Ruby Families of the Realm of Siabhal, named for the Ruby Court in the great city of Iomra. The Ruby Families claim descent from heroes of legend that fought against the Gwyllt at a time when the Gwyllt’s hold on Tirneach was all the more fearsome. | |||
The legends of Siabhal, preeminent among them the Legend of Lobhan, serve as a way of cataloguing the Hundred Heroes of Siabhal and the status of those descended from them. High Families from Siabhal generally style themselves according to their most famous ancestor. For example: “Cillian Ua Fhiona” or “Siún Ní Shiún”, referring to Fiona Who Slew the Red Prince and Siún Who Leapt the Flaming Wall respectively. | |||
Most of the Ruby Families count at least one Rider among their number, but some keep lands without one, which speaks to the status the Ruby Families have maintained in their Realm. The Iarla of Siabhal has always been a descendant of the royalty of the Kingdom of Siabhal, themselves descended from the greatest of the Hundred Heroes, the iconic Finian the Brave. | |||
===The Chieftains of Uasa=== | |||
The chieftains of the tribes of Uasa descend from the shamans who brokered the original deals with the water spirits of the swamps and waterways of Uasa which protected the tribes from the Gwyllt in the terrible days before the Réig came and set Tirneach free. While the tribes of Uasa no longer hold much political power, their leaders are still afforded great respect and all Uasaigh families know which tribe they owe loyalty to by tradition. The water spirits are primaeval forces left over from the Shaper’s act of Creation, and the bargains that were struck have left their mark through the ages in ineffable ways. | |||
The High Families of the tribes practice a peculiar inheritance ritual wherein the children of the current Family Head must retrieve hidden objects from under water. The precise details vary from family to family and the objects they retrieve determine who shall inherit. | |||
===The Courtly Clanns of Baol=== | |||
In the highlands of Baol, some clanns claim preeminence amongst the others based on descent from individuals who served as advisors, scholars, and generals in the Court of the Amber King and Queen. The other clanns each fall into the orbit of one of the Courtly Clanns, though the patterns of alliance and loyalty shift and change over time. The power and influence of these Clanns has declined as the wealth and power of the Guilds has grown in the lowlands. However, the Courtly Clanns stay firm in their traditional lands and traditional ways, faithfully awaiting the foretold return of the Amber Hall. | |||
===The Drakeblooded Houses=== | |||
Every Drakeblooded can trace their lineage back to the dragons of old, and the Drakeblooded Houses keep careful family trees and hold tight to their traditional duties. Virtually every Drakeblooded is a member of one of the ancient houses, though there are a few individuals who are unfortunate enough to be unclaimed at birth or exiled later in life. Exiles are encouraged to allow their children to be adopted by members of their ancestral house in good standing and it is unusual for them to refuse. The Houses take their reputations very seriously and any scion of the house who is spending more reputation than they’re contributing won’t be left uncorrected for long. | |||
==The Benefits of Nobility== | ==The Benefits of Nobility== | ||
Revision as of 16:19, 18 July 2022
The society of the Five Realms of Tirneach is founded upon the rule of the Réig and the nobles who have been granted elements of their authority. Each of the Five Realms is ruled by a Iarla (pronounced yarla), except for Uasa which is governed directly by the Réig. The Iarlas are granted their power in exchange for oaths of loyalty and service to the Réig. Iarlas are appointed for life and their title is not inherited by the heirs upon death. Although, in exceptional circumstances the Réig may honour someone with a title that can be inherited for a number of generations, whether or not the next Réig will recognise this grant is an open question.
The Iarlas devolve their power to Riders who govern over smaller regions within the realm. Once again this power is granted in exchange for oaths of loyalty and service and the titles are not usually inherited. The Réig does not directly appoint Riders but they can exert significant influence over a Iarla’s choice if they wish, although careless use of this influence would be seen as overreaching.
The Réig, the Iarlas and the Riders are collectively known as the Tiarnaí.
Riders, Iarlas and the Réig
Riders
The feudal system in the Five Realms recognises three ranks. The lowest of these is the Rider, who rules directly over the common-folk. A Rider has been granted their land by the Iarla of the Realm (or the Réig in the case of Uasa) in recognition of a great service, almost always from while serving as a gallóglach themselves. The size of the land granted is commensurate with the scale of the service and varies widely, though the minimum is as far as a person can see when mounted on horseback. In the case of an especially great service, for example saving the life of the Iarla in battle, the grant might be made for more than one generation. This is the only official way of keeping land within a Rider’s family as an inheritance, however for influential Riders their offspring or foster children will find ample opportunity to distinguish themselves and be granted their parent’s land for their lifetime.
Riders who have been given a multi-generational grant are typically seen as especially high status. However, in some realms Riders who inherit their title are looked down upon by their peers. This is particularly common in Bruid where Riders who have inherited their rank are often only referred to by their family name until they are deemed to have earned one of their own.
Under the law of the Five Realms all Riders are equal, which enables the constant squabbling and skirmishing over borders between them, but naturally those who have done the greatest deeds and who possess the most land have the most power within the Realm and sway with the Iarla, but even they are limited to what they can hold by strength of arms against the Gwyllt and their rivals/neighbours. Within Draiod there is another wrinkle to the principle of equal status between Riders; the Council of the Saoi ruled Draíod before the Réig united the Realms, and many say they still rule. The council is composed of the foremost scholars and tactical geniuses of the Learned Realm, and they advise (not to say direct) the Iarla in their rule of Draíod. Each and every Saoi is also a Rider, and while there are Riders who are not Saoi, their holdings are always above ground and therefore deemed far less important. This situation causes ongoing consternation from without Draiod, but the Draíodaigh provide much expertise in the Shaper’s arts so it has so far been tolerated.
Riders are strictly limited in the size of the militia they can employ, dictated by the size of their lands. Most Riders with smaller holdings must hire the gallóglaigh to deal with larger threats or to make their ambitions a reality. A Rider is expected to manage their own income, whether by maintaining their own lands or extracting tithes or rent from the people who live there.
Every five years a Reckoning takes place in the Realms, with the Réig’s clerks circulating to a different Realm each year. The Reckoning is both census and ordnance survey, taking a record of who rules where and how many people they rule over. The official borders are thus redrawn every five years, and the strength of the Rider’s claims reaches its zenith at this time. The months preceding a Reckoning are called “the golden time” by the gallóglaigh bands, on account of the extra work they can count on as Riders set their sights on nearby lands.
Iarlas
Above the Riders, and nominally keeping them in line, is the Iarla. An Iarla rules over each Realm except Uasa, and within their Realm their word is second only to the Réig’s. The Riders are bound to them by an oath of fealty, renewed every five years at the Reckoning. Each Iarla has their seat in and around the capital settlement of their Realm, but they may keep lands elsewhere, as is the case with Siabhal. The Iarlas are charged with keeping the peace in their Realm, which some choose to see as keeping it from the brink of civil war while others prefer to employ guards to patrol the Réig’s Road and keep the gallóglaigh bands on their books from one end of the year to the other.
Just like the Riders, the Iarlas must renew their fealty to the Réig every five years, at the Reckoning of Uasa. The oaths they swear are not widely known, but legend says they are like those sworn by the gallóglaigh, but all the more potent, filling both the Iarlas and the Réig with torrents of power from the Shaper Themself. These oaths have not stopped attempts (some successful) at seizing the throne over the centuries, but the terrible price that breaking the oaths extracts from traitors has made sure that they have not lived long after their attempt.
The Réig
For more information, please see page for the Réig
The Réig is the root of all authority of the Five Realms. They are required to balance keen martial prowess and skillful diplomacy to retain order over the Five Realms.
House Roaring Thunder, a Drakeblooded house is sworn to the service and protection of the Réig.
Lesser Nobility in the Five Realms
Tirneach is an ancient place, and before the advent of the Réig there were other societies with rulers who traced their lineages back to even more farflung times. Although they have no official standing in the Five Realms, these noble lines are recognised for the purposes of becoming a gallóglach, if the aspirant can prove their lineage of course.
Siabhal
Most famous of these precursor nobility are the Ruby Families of the Realm of Siabhal, named for the Ruby Court in the great city of Iomra. The Ruby Families claim descent from heroes of legend that fought against the Gwyllt at a time when the Gwyllt’s hold on Tirneach was all the more fearsome. The legends of Siabhal, preeminent among them the Legend of Lobhan, serve as a way of cataloguing the Hundred Heroes of Siabhal and the status of those descended from them. Noble folk from Siabhal generally style themselves according to their most famous ancestor, so “Cillian Mac Fhiona” or “Siún Nic Shiún”, referring to Fiona Who Slew the Red Prince and Siún Who Leapt the Flaming Wall respectively. Most of the Ruby Families count at least one Rider among their number, but some keep lands without one, which shows the status the Ruby Families have maintained in their Realm. The Iarla of Siabhal has always been a descendant of the royalty of the Kingdom of Siabhal, themselves descended from the greatest of the Hundred Heroes, the iconic Finian the Brave.
Baol
In the highlands of Baol, the Clanns still organise themselves along the noble lines granted by the Amber King and Queen in a time forgotten. These are sometimes called the Courtly Clanns, recalling that the originators served in the Amber Court as advisors and war-chiefs. The leadership of each Clann is a mixed affair, consisting not only of Riders but also of those who study ancient mysteries, cinnirí of the Shaper and those who can claim an unbroken line of descent from the days of the Amber Court. Nomination from the highland Clanns to become a gallóglach is often viewed with suspicion, as the Clanns tend to regard anyone of their wider allegiance to become ennobled by their service. The Baolach highlanders have a reputation for being fierce fighters so their credentials are not scrutinised too closely.
Draíod
In Draíod the lesser nobility are not a forgotten thing, in fact they are all too present. The Council of the Saoi ruled Draíod before the Réig united the Realms, and many say they still rule. The Saoi are the foremost scholars and tactical geniuses of the Learned Realm, and they advise (not to say direct) the Iarla in their rule of Draíod. Each and every Saoi is also a Rider, and while there are Riders who are not Saoi, their holdings are always above ground and therefore deemed less important. This situation causes the Réig’s courtiers much displeasure, as all Riders are equal under the law, but the Draíodaigh provide much expertise in the Shaper’s arts so it is overlooked.
Uasa
The tribes of Uasa are not noble in and of themselves, but there are a few among their number who are recognised as having noble blood. These are the descendants of the shamen, the brokers of the original deals with the water spirits of the swamps and waterways of Uasa which protected the tribes from the Gwyllt in the terrible days before the Réig came and set Tirneach free. The water spirits are primeval forces left over from the Shaper’s act of Creation, and the bargains that were struck have left their mark through the ages in ineffable ways. Whether or not there is a link between the noble few of the tribes and the Riverborn, who in recent times have been conducting strange and gruesome ritual murder in the lands reclaimed from the swamps and rivers, many speculate but few are certain.
Drakeblooded and Leasiar
There are also those species that are considered more noble than others. Every Drakeblooded can trace their lineage back to the dragons of old, and the Drakeblooded Houses keep careful family trees and hold tight to their traditional duties. Even the most impoverished Drakeblooded is still related to one of the Houses and can rely on them to become a gallóglach... except in the direst circumstances of exile.
The Leasiar are a unique case. Though the manifold lives of the Leasiar are poorly understood by other species, it is acknowledged that a single Leasiar could have been born noble or become ennobled in a previous life even if they don’t remember it, and so it is considered that the great deeds of the Leasiar as a whole species have ennobled them...at least for the purposes of risking their life for fortune and fame in the gallóglaigh.
The High Families
Tirneach is an ancient place, and before the advent of the Réig there were other societies with rulers who traced their lineages back to even more far flung times. Although they have no official standing as rulers in the Five Realms of today, their descendants remain powerful and influential. Often they are among the wealthiest families in their realm and can be expected to have the ear of their Rider or Iarla.
These High Families, or more formally: Na Ard-Teaghlaigh (pronounced ard chai-lig), often play important roles in the running of their realms. Local coordination of tax collection, road maintenance, irrigation, and many other tasks is assigned to these prestigious families, providing them with the power and responsibility appropriate to their station. This provides an arena of competition away from the battlefield for the High Families, as a family that is seen as failing to adequately fulfil their duties might see their responsibilities poached by ambitious peers. Additionally, all members of the High Families are eligible to serve as Galloglaigh by birthright
Another thing that sets the High Families apart from the common folk of Tirneach is their practice of inheritance by Tanistry. Shortly after a new Head of the Family takes up the role, the family meets to appoint their Tanist; who will serve as their second and is expected to take up the role of Head of the Family upon their death. The eligible candidates and the eligible electors are any among the family whose grandparent was a Family Head. This leads to broad and contentious competitions which do not always succeed in remaining civil. However, the practice has ensured that the High Families have never been short on heirs to take up their name and that those heirs must prove their worth before they can lead the family. The chieftains of Uasa are unique among the High Families in scorning this practice.
The Ruby Families of Siabhal
The most illustrious of the High Families are the Ruby Families of the Realm of Siabhal, named for the Ruby Court in the great city of Iomra. The Ruby Families claim descent from heroes of legend that fought against the Gwyllt at a time when the Gwyllt’s hold on Tirneach was all the more fearsome.
The legends of Siabhal, preeminent among them the Legend of Lobhan, serve as a way of cataloguing the Hundred Heroes of Siabhal and the status of those descended from them. High Families from Siabhal generally style themselves according to their most famous ancestor. For example: “Cillian Ua Fhiona” or “Siún Ní Shiún”, referring to Fiona Who Slew the Red Prince and Siún Who Leapt the Flaming Wall respectively.
Most of the Ruby Families count at least one Rider among their number, but some keep lands without one, which speaks to the status the Ruby Families have maintained in their Realm. The Iarla of Siabhal has always been a descendant of the royalty of the Kingdom of Siabhal, themselves descended from the greatest of the Hundred Heroes, the iconic Finian the Brave.
The Chieftains of Uasa
The chieftains of the tribes of Uasa descend from the shamans who brokered the original deals with the water spirits of the swamps and waterways of Uasa which protected the tribes from the Gwyllt in the terrible days before the Réig came and set Tirneach free. While the tribes of Uasa no longer hold much political power, their leaders are still afforded great respect and all Uasaigh families know which tribe they owe loyalty to by tradition. The water spirits are primaeval forces left over from the Shaper’s act of Creation, and the bargains that were struck have left their mark through the ages in ineffable ways.
The High Families of the tribes practice a peculiar inheritance ritual wherein the children of the current Family Head must retrieve hidden objects from under water. The precise details vary from family to family and the objects they retrieve determine who shall inherit.
The Courtly Clanns of Baol
In the highlands of Baol, some clanns claim preeminence amongst the others based on descent from individuals who served as advisors, scholars, and generals in the Court of the Amber King and Queen. The other clanns each fall into the orbit of one of the Courtly Clanns, though the patterns of alliance and loyalty shift and change over time. The power and influence of these Clanns has declined as the wealth and power of the Guilds has grown in the lowlands. However, the Courtly Clanns stay firm in their traditional lands and traditional ways, faithfully awaiting the foretold return of the Amber Hall.
The Drakeblooded Houses
Every Drakeblooded can trace their lineage back to the dragons of old, and the Drakeblooded Houses keep careful family trees and hold tight to their traditional duties. Virtually every Drakeblooded is a member of one of the ancient houses, though there are a few individuals who are unfortunate enough to be unclaimed at birth or exiled later in life. Exiles are encouraged to allow their children to be adopted by members of their ancestral house in good standing and it is unusual for them to refuse. The Houses take their reputations very seriously and any scion of the house who is spending more reputation than they’re contributing won’t be left uncorrected for long.
The Benefits of Nobility
The chief perks of being born to a Rider or Iarla are the wealth, connections, and opportunities that are available to the child of someone who has managed to secure such a title. From birth, their home is regularly host to all the most influential figures in their locale and the grandees of the realm, or even of all Tirneach, just an introduction or two away. Whether their ambitions are political, economic, or martial; they begin their life’s works with a head start.
The conventions surrounding the children of nobility vary from realm to realm. All agree however that there are rights and responsibilities conferred on them by their parentage beyond eligibility for joining the Galloglaigh
Siabhal
One of the most commonly visible traditions regarding the children of nobles in Siabhal is that they be granted the choicest portion of any food before them. If more than one child of the nobility is present, they are expected to be able to discern between themselves, with the utmost tact and discretion, who is highest ranked and thus entitled to the honour. It is also expected that the children of nobles be formally introduced to Siabhal society once they come of age, so that their peers may take the measure of them.
Baol
The lowland families in Baol have come to adopt some of the traditions of Siabhal, though they consider wealth to be the most appropriate tie-breaker, rather than heritage. The Highlands scoff and mock any with such lofty notions even though it is rare to see the child of a rider not be amongst the first served at a table in the Highlands. In both regions it is expected that the child of a nobility will make a contribution to their family’s success shortly after coming of age, in the Lowlands this may be securing a valuable contract while in the Highlands this often means leading a successful raid.
Bruid
The people of Bruid aren’t big on perks and those born to nobility chiefly receive an expectation that they prove they’re worthy of their status. A child of nobility in Bruid may not deny a challenge, unless physically or magically unable, or if it would endanger the community. Each child of nobility is also expected to lead a hunt into the forest as soon after their coming of age as is possible.
Draíod
In the interests of furthering their pursuit of knowledge, a child of nobility in Draíod is permitted by tradition to read any scroll, tome, or document they come across not individually stored in a locked container. In addition, every child of nobility is eligible to enrol in the Arcane College of Crag Oscionn unless they bear a Linebreakers mark, or are marred who are suspected of having removed such a brand.
Uasa
In Uasa, each child of the nobility is to be granted safe and free travel across any body of water within the realm. Every child of nobility is also entitled to a personal meeting with the Réig as soon after their coming of age as is reasonable to personally swear their loyalty.